PAINTING GUIDE
This page is presented to help the inexperienced miniature painter get a
grasp of the basics
as well as act as a guide to even the most seasoned miniature painter. Most answers given were
collected from the experiences and tips of John Stallaert, compiled from hours and hours of
experimentation and practice. Many answers are not absolute, painting is an art and in art
there are few absolutes.
1. How do I get started painting?
Get some paint, brushes, miniatures, and a space to do your work.
There is no `secret formula'
involved, and despite all the advice and information you'll get from this FAQ and other sources,
the best method of painting is the one that works for you. If you prefer one type of paint to
another, that's great. Painting is a hobby, not an exact science. Pick and choose, practice,
relax, and enjoy yourself. Take advice only if you feel right about it. Be patient with yourself.
Most painters have a box of the stuff they learned on, or have removed old paint and redone
several of their miniatures. Good painting's a skill. Remember:
PRACTICE. Try different materials and techniques. Don't take anyone
else's word for it unless
you're sure - and the practice will do you good.
1.A. Are there books on painting available?
There are several, though probably not all publications will meet all
painters' needs.
The best descriptions and information available at this time are listed below:
Guide to Miniature Painting by Ken Carpenter, published by Alderac
Entertainment Group,
1996. The cover price is $9.95. It's a full colour, soft cover booklet of about 167x260 mm.
It has 64 pages (excluding back and cover), of which 8 are full paged advertisements,
and handles basic and advanced painting techniques. All is explained quite clearly
and demonstrated on miniatures from several brands. As far as I'm concerned it's one
of the better books on the subject.
Citadel produces a Painting Guide which is a $1 pamphlet. It was also
reprinted in the back of Golden Demon Awards , which covers the finalists and many entries in the
198? Golden Demon Awards , and also in Fantasy Miniatures , which is likely a later printing of
Awards.
Citadel currently produces a book for its games called 'Eavy Metal
available from this site . The book has a lot of excellent information, if you remember that the
only standards you need to adhere to are your own. Some people love the way GW- painted miniatures
look, others hate them. It's all a matter of taste.
The first edition of BattleSystem (TSR, trademark, blah-blah) had a nice,
though thin, intro to painting with pictures of a work in progress.
The Armory Painting Guide to Military Miniatures. A 24-page pamphlet
which costs $3.00 US. They also do a painting guide to horses which costs $2.00 US. Both are
aimed at the wargaming audience.
Building and Painting Scale Figures by Sheperd Paine, available from
Kalmbach Publishing.
Making Model Soldiers of the World by Jack Cassin-Scott pub: John
Bartholomew and son Ltd 1973, 1977 Quite a good little book, covers design, sculpting and
casting of figures as well as sections on painting. Due to it's emphasis on 54mm Napoleonic
figures it has a very good section on horses.
The Encyclopedia of Military Modelling gen ed Vic Smeed, con ed Alec
Gee pub: Octopus Books 1981, Peerage Books 1985 Large coffee table size book: has sections
on all the major historical periods, the different types of figures available, equipment,
vehicles, dioramas and displays. Sort of a collection of long articles from the Military
Modeling magazine crowd.
Buildings for the Military Modeller -Design & Construction by Ian
Weekley pub: B.T.Batsford Ltd 1989 Covers Ian Weekleys building techniques, more is spent on
describing the subject than the techniques used, unfortunately, but very inspirational.
Brush Strokes Has been advertised in Military History Magazine, had
reviews in MWAN and The Courier and had an article published in issue 61 of Courier
on painting. Mail orders to World Games Network, P.O. Box 15834, Pittsburgh, PA 15244. Include
$12.95 per copy, which includes shipping and handling, in check or money order.
See page 3 of this article for a pocket miniatures painting guide
with a shading and highlighting chart for paints.
1.B. What kind of paint should I use?
This question has sparked some vigorous discussion from two major
camps: acrylics and enamels. First, a description of what these terms mean:
Oil- or solvent-based. These tend to be a bit thicker than acrylics
and require that you have "thinner" on hand for washing, thinning, and brush cleaning. These
paints are often referred to as enamels, but some acrylics can be enamels as well, so when in
doubt, read the label.
Acrylic paint is water-base and tends to be smoother, though if it
gets dry it can become grainy. All you need to thin or clean up with this stuff is tap water.
Discussion on the newsgroup rec.games.miniatures has uncovered that more posters prefer the
acrylics to oils. (This author uses acrylics.) Again, a matter of taste.
The basic colours from which just about anything can be mixed are
white, black, brown (you can mix this yourself, but it's a pain), red, yellow, blue, and gray
(same as above). Metallics, various shades and hues, practically anything you can think of is
available through one company or another. Start with the basics and expand as you feel you need it.
Soon enough you'll have more paint than you ever imagined you'd need, and likely use every one.
Most like-type (acrylic or oil) can be mixed regardless of brand, but
be cautious at first as some brands are incompatible.
- Companies which manufacture miniature-formulated paints: Rennaisance Ink (acrylics
and Inks + Primers and Finish) available from this site.
- Ral Partha (acrylics and dragonscale metallic creams)
- Floquil/Polly S (acrylics and oil-base)
- Armory (acrylic)
- Pactra (acrylic enamels)
- Model Master (oil-base and acrylic)
- Testor's (oil-base)
- Humbrol (oil-base)
- Dragon Colour (acrylic)
- Citadel (acrylics and specially-formulated inks + Primers) available from this site.
- Howard Hues (acrylic)
- Tamiya (fine acrylics, almost transparent)
- Gunze Sangyo's Aqueous Hobby Colour (fine acrylics)
- Horizon (acrylics for vinyl models - good on primed surfaces)
- Accuflex (acrylics - formulated for airbrushing, also makes a good primer)
- Folk Art (acrylic)
- Apple Barrel Colors (acrylic)
- Deco Art (acrylic)
- Legacy 1837 (premium quality acrylic)
- Delta Creamcoat (acrylic)
There are other companies, of course, these are just the ones the author
could think of right now. Most paints are available at your local hobby or gaming shop but two of
the best, mentioned above, you can find right on this site. Paints may be bought by the individual
bottle or in sets. If you buy a set from a shop, be sure that you can see all the paints before
purchase. This way, you'll assure that you get what you're looking for and that the consistencies
are good. SHAKE all paint before purchase, to make sure they mix up well. We examine our paints
before sending them to ensure they are in optimum condition.
1.C. What kind of brushes should I use?
Brushes come in a myriad of sizes and several different materials.
Sizes range from 1" to 20/0 or more. The more 0s the smaller the brush, generally, however
companies vary in size so the only true scale is to look and compare. Materials are sable,
fox, camel hair (which is actually squirrel tail, BTW), ox hair, and nylon. Round and flat
are also available. Red sable is the painters' choice, usually. A large brush for priming
and large areas, something between a 000 and 5/0 for smaller areas, and anything from a
10/0 to a 20/0 for fine detail. See our excellent top quality ranges from Rennaisance
Ink and Citadel.
Drybrushing destroys good brushes so a couple of camel hair ones for
drybrushing is a good idea. Again, look at them before you buy. Make sure the tips are smooth
and end in a point and the sizes are right. A good brush retails anywhere from $3.00 to $12.95,
so it's a purchase to take time over. Brushes of the highest quality are available from this
site or at hobby and game shops, and often at crafts stores though the price may be higher.
1.C.a. How should I clean my brushes?
It depends on your paint type, mostly. For acrylics which are water-based,
a good careful washing with warm water and dish detergent is fine. Remember to re-form the tips into
points before storage. For oil-based paints, your best bet by far is to buy a bottle of thinner made
by the same company as your paints.
Not all paint is formulated the same and thinner is often product-specific.
Also, Badger brand "Air-Opaque ready-to-use- cleaner" for airbrushes does a wonderful job of getting
dried paint off of paintbrush bristles, either acrylic or oil-based. It costs $4 for 16oz. (Thanks to
Bill Gilliland for that tip.)
- While we're at it, there are three 'nevers' to brush-handling: Never let your brush rest in
the water or thinner on its tip. That's the surest way possible to lose a fine point.
- Never scrub a good brush across either miniature or blotter.
- Never let paint dry on your brush. This'll fray the bristles into an unusable mass.
When cleaning a brush while painting, gently rotate it against the side
of the solvent/water container until the bristles stop exuding paint. A gentle wipe across the
blotter before washing the paint out of the bristles both saves solvent/water from clouding
prematurely and helps get rid of traces of paint you can't readily see. A clear solvent/water
container is desirable so you can monitor its cloudiness and how clean the brush is becoming.
1.D. What other equipment do I need?
Not much. Something to hold your water/solvent (two of them if you're
working with metallics, one for the regular paint and one for the metallic - keeps flecks out
of the other stuff, and change often to keep from muddying your colours), a palette of some
sort (professional, ceramic tile, old plate, even the plastic bubble from a large miniature
or two - John Stallaert suggests the plastic lid from a large margarine tub or the like covered
with foil. When done, strip the foil off and discard), and GOOD LIGHTING. Against a window is ideal,
if not a good overhead light or adjustable lamp is a must. Paper towels or napkins - some for
blotting your brushes on and some extras for the inevitable spill or splatter. Time - never
enough of that so learn to paint bits at a time (also good so that one layer can dry before you
put on another).
Ventilation; All paints give off noxious fumes, whether you can smell
them or not, and unless you like having headaches, you'll want lots of space, open windows, even
a fan or two.
The above are the needed things. Below are optional:
A magnifying glass - useful for seeing fine detail. "I started
using a magnifying visor (jewellers) which gives me 2x and flips up out of the way. Gee what
a difference! Now I can easily detail those little things like dart feathers, buttons, and laces.
They are a little expensive, but a good quality one can be purchased for under $20.00 and because
it's on my head, I don't have to move around to get a good clear view, nor is a magnifying glass
in the way of my brushes." (J. Stallaert)
An X-acto blade can be helpful, tweezers can be invaluable if you'll
be gluing, files and emery boards are used to remove sprue, mold lines, and anything else you
don't want. Nail scissors get into places larger ones can't. As you get more practiced you'll
start finding other things to use in your painting pursuits (such as toothpicks, popscicle
sticks, dentist tools, a Dremmel or Foredom grinder and small brushes), so you'll acquire
your own personal array in time.
2. Should I prime? (Also, what should I do to the miniature before
priming?)
Yes! Primer is a must and not only assures for good paint adhesion,
but it also brings up detail
more starkly than on an unprimered miniature. Now that that's settled, we go into another major
area of controversy among painters: How? The only thing painters seem to agree upon is that a
spray primer is best, and the primers specifically formulated for miniatures are better at
retaining detail. Some folks use Krylon with very good results, but it takes a light and even
spray to retain detail. Companies that put out good spray primers are Rennaisance Ink, Ral
Partha, Armory, Floquil, Model Master, Testors, and Citadel. Krylon is the best of the
non-hobbyist primers, but other store brands are in the same league. If you use sandable
primer, be especially careful to use thin coats so as to not obscure detail.
BEFORE APPLYING PRIMER you will need to clean up any bad lines on the
miniature (use a small file, X-acto knife, or emery board), making sure you get rid of the bump
under the base, if your miniature has a self-molded base (sandpaper is excellent for this), then
WASH it in a little soap and water. Various substances are used on miniatures to make them come
free of the mold, as well as the fact that hand oils get on the miniature as it's handled, and
these will interfere with paint adhesion unless cleaned off. Now, use a little white glue (or
rubber cement - thanks Ed Sharpe!) and glue the miniature to a base of cardboard, cork, wood
strip, popsicle stick, ruler, plastic bottle cap... Anything you can safely handle without
touching the figure. This assures that you can handle the miniature during the painting process
without touching wet paint. Even a freshly dry coat will rub off without the slightest provocation.
Methods of applying primer are spraying and brushing on. If you're using
a brush-on primer, make certain it flows well without being too thin and use a semi-large brush to
brush over your miniature from top to bottom. If you're spraying, set up a large box enclosed on
three sides in which to place your miniatures for priming. This will keep the paint from going
everywhere and also tends to give a better coat. Make sure you have good ventilation, outdoors
or in a window or set up a fan. Spray paint is nasty. On the subject of technique, the best advice
I've seen came from Deep Six , as posted to rec.games.miniatures, and is edited and used here
without permission:
"First, be sure you shake the paint well. It says on the can you
should shake it for a full minute,
so I do it for two minutes. Shake during use, too. The second thing is spraying the figures with
the `good' stream of spray. You do this by starting the spray before it hits the figs and stopping
the spray after it hits the figs. The spray that comes out of the can when you first start spraying
and when you stop spraying is incomplete -- it has too much or too little paint, and/or too much
or too little carrier. What I do is put the figs out on newspaper and start spraying the newspaper
to one side of the figs, when the spray has been coming out for a half-second or so, I pass the
spray over the figs, and when the spray has passed over the figs, I stop. This assures that only
properly mixed paint is falling on the figs. It takes longer and wastes some paint, but the finish
is worth it to me. Next, keep the can as upright as possible, and keep the nozzle about 10 inches
from the figs. Any closer and it's too hard to control the amount of paint on the figs. Any further
and the paint starts to dry before it hits the figs. And finally, IMO you should never use a whole
can of paint (on figs anyway). It seems like when the can is about 3/4 of the way empty, the paint
is really crappy, uneven and it comes out of the can in spurts. And Coyt reminds us to always make
sure you get the underside of the miniature as well, particularly if it's a figure in a cloak or the
like. Spray upward and at an angle and make passes from all sides to assure coverage.
2.A. Black, white, or gray?
A thousand answers exist for this one. The best advice available seems to
be use what you prefer. White primer makes colours go on brighter and is best for anything on which
you want that effect. Black primer gives good shadows and is commonly used to base modern military
and skeleton figures. Gray is rather neutral allowing for brighter light colours and decent shading.
The best tip so far is to experiment and see what you like. Also, and the author likes this effect,
prime in black and then drybrush raised areas in white before painting. This allows for the depth of
the darker shade but gives the lighter base for the brighter colours.
3. What's the first step after priming?
Pick the colours you want for the major areas (skin, each piece of clothing
and armour, hair, shield) and paint them on in layers. Think of dressing the miniature. Start with eyes,
move on to face and hands, then clothing, armour, hair, lastly weapons. You aren't going for massive
detail just now, you're only setting each area's base colour. Make certain the paint goes on smoothly
and remember to paint from top to bottom. Once you have this part done, it's time for detailing. This
is achieved by many different techniques such as drybrushing, washing, shading, and highlighting.
4. What are shading, washing, drybrushing, highlighting and glazing?
These are techniques to give a little realism to your miniatures.
Shading and highlighting give the illusion that there is light shining upon the
figure. Shading details the folds and shadows and highlighting picks out the brighter, better lit areas.
Washing, glazing, outlining and blending are all methods of shading. (See below.)
Drybrushing is a highlighting method, and is simply accentuating the high
spots with
a bit of paint a bit lighter than the base. (See section 4.B.)
Glazing is done with inks, as can be washing and outlining.(See section 4.D.)
Outlining is simply picking out the line between two separate parts of the
miniature (i.e. sleeve and arm) and painting or inking in a fine line of either black or a darkened
shade of the base in order to bring out the division between the two sections.
Blending is rather difficult and takes much practice. To blend one changes the
tone of the paint as it crosses the surface of any non-detailed section, as Mech armour or unscaled hide.
Darker shades are laid into any depressions and carefully thinned and blended into the surrounding areas
using a damp brush. (This is NOT a technique for beginners. The author still has trouble getting his
blending to look good, and finds nothing wrong with not shading miniatures at all. Again, try it and
see if you want to practice the technique or not. Another personal-choice situation.)
If you're using acrylics, you can pick up several TONING MEDIUMs, which alter
the brightness of the paint without the headache of black. I've started using a drop of white, a drop of
black, and a drop of toning and mixing all four with equal parts of the color I'm using, so I get light
- color - toned color - dark. My first attempt was on one of the mages in Partha's Forgotten Realms set,
and the cloak looks better than anything I've done, and I haven't drybrushed or washed it yet.
And a tip from Christian Widmer a fellow painter : "Use a slower on acrylic
colours. This slows them from drying but they do still not cover if they didn't before. Warning, oil
colours tend to lose their colours and go brown-grey when I try this."
Nick Fogelson also shares his methods, which are far better than anything I
could provide (used without permission): "The way I always do blending is to put a smudge of the two
end colours in a strip, separated about 1.5 inches. I then use a slightly moist brush to mix them
together into a spectrum. The colours near the original smudge will be closer to that colour, the
colors in the middle should be fairly even mixes of the two. You then have a nearly infinite palette
of colour to use. You can do a nice blend with only 5 or so shades that looks really good unless
you magnify it. Alternatively: Say you want to go up red to yellow. Paint the entire area yellow.
Put a block of watery red on the top. Slowly draw a moist brush down the area, drawing the red pigment
with it. If you're patient, this method will bring the best results (but if you're not, you'll get a
big mess)."
Kenneth Creta also has two good techniques: "This idea was suggested by
Tom Harris and I added a little of my own touches. Let's say you want to fade from green to black.
Just paint the whole darn thing green. At the point where you want it to fade, wash with a black ink.
When dry, wash again but a little farther down and so on until the bottom is black. The first ink is
not a smooth transition so when the washes are done, go back and dry-brush green over the first ink
line and this will smooth it out. The washes may be diluted to the desired consistency."
"Start by painting a band at the bottom in dark green. While it's still wet, add some white and paint
the slightly lighter green band above it. Use a second brush and paint along the line between. If the
paint is still wet, they should blend together pretty good. I use a slightly damp brush. If you get
enough bands, it's looks like a gradual colour change. The hardest part is the blending between
the bands."
Here's another banding method from Roxanne Reid-Bennett a painter of
Fantasy Miniatures: "I have a Water Elemental that was done in this style (Rafm). The typical way
of handling this is to "blend" two colours together (which I have a LOT of trouble with). What I
did was to paint the base (bottom 1/2") dark blue (RP Paladin) then used graduated shades of blue
(about 5 different) up towards the top of the figure where I used a light blue (Sky) for the upper
torso of the elemental. After the bands were in place I went back and used mixed intermediates on
the band overlap areas. I kept this up until the graduated shading looked right. Some of the
intermediates I watered down some so they wouldn't go on very thick. I really wish I could
"blend" like the books and FAQ say - by mixing the two wet paints in the middle - but so far
haven't succeeded. "For finishing work I used a slightly darker blue for wash on the torso to bring
out the muscles. I used white on the tips of the water waves and washed in blue. Just for final
effect I washed the whole figure in Pearl White (RP). Gives the figure a nice wet look - even with
a flat seal cover. "So the hard way is to literally to paint stripes on the figure in shades close
enough to each other that our (human) eyes can't see the distinct lines."
And here's a rather advanced shading/blending/tinting method from John
Colasante , (used without permission): "Lets say you want to paint an orange tunic on a figure.
Mix the base color and plop a pile on your pallette. Next to it, plop down a dark tint and a light
tint. For orange,lets say dark brown and yellowish-white. It doesn't matter what kind of pigment
you use, water base or oil base. Now, tint the base color with the dark tint and paint the entire
tunic, or even drybrush the tunic if painting over a dark primer. When dry, paint the basecoat over
the dark tint, BUT NOT ALL THE WAY TO THE EDGES. Also, leave tinted dark shade in the folds. Next,
tint light and highlight the center and high spots. Note: this is similar to drybrush except you
are painting color here, not actually drybrushing, so you get a certain effect which is different
than pure drybrush. In fact, it often looks nice when there is a clear demarcation between the
tinted shades on certain surfaces, almost like color contours. Use more than three tint levels
for certain effects. It sounds tedious but if you use the palette it's very fast and the results
often look much better than the purely drybrushed highlights, especially for larger, flat areas
where drybrushing might miss."
4.A. How do I do a wash?
Washing comes before drybrushing. Take a shade darker than your base
color and dilute it until it's about the consistency of milk. Now, brush it across, gently. It'll
flow into folds and crevasses. Makes cloth look real good. Remember, you can always add wash, so
start light and work your way up. Don't be afraid to wash, then darken and wash again, until you've
reached the effect you like. Wash yellows with yellow-orange or yellow-brown, flesh with light brown,
white with bluish-white or gray. Experiment, only you can set your style.
4.A.a. Why do my washes dry badly?
It seems that once in a while, even though the inks and washes have
been mixed properly, they end up drying, not in the low spots like they should, but on the high
contours. It has something to do with the density of the wash and the slickness of the surface;
on matte surface the effect is more prominent than on glossy surfaces. It happens because a pool of
wash in a recess starts to dry from the edges, then the rest of the paint in the wash adheres to
the already dry paint, producing a ring of paint around the recess. There are four methods that
can help solve the problem:
- 1. Add a small amount of rubbing alcohol to the wash. It lowers the surface tension, and
dries faster. This may be a drawback for some painters. Some model railroaders have been
doing this for a while now. (Thanks to Coyt D Watters for this tip.)
- 2. Add a little dishwashing detergent to the wash. It helps the wash stick better.
(Coyt again...)
- 3. Use small amounts of wash, allowing each to dry before applying the next. Blow gently
on the wash after applying, from the top, to keep the pools in the recesses where they belong.
If the wash is thin enough, it'll dry with a minimum of blowing.
- 4. Mix a new wash, thicker. It might work better, being thick enough to keep from creeping,
or maybe with just a little different density.
4.B. How do I drybrush?
First off, drybrushing is most effective when used with a colour a
shade or two lighter than the base. White drybrushed over black primer also makes for a very
good painting base. It also looks good as a stand-alone colour scheme on some figures. Take your
desired colour and an old brush, as drybrushing wears brushes out and tears them up (the author
has had good success in using cheap watercolour brushes for large drybrushing projects with
acrylic paints, but for smaller areas a better-quality brush is still necessary). Dip it into
the paint until the tip is saturated, then blot on a paper towel until no paint can be seen on
a dark brush, or a light one looks pretty clean. Take the brush and gently draw it along the
raised parts you want highlighted. A little paint will stay on the highest edges and give great
depth. Many painters like to highlight in stages, lightening the shade a little with each level.
This can be either overkill and a pain or an excellent technique for brightening and preserving
detail. Practice yourself and decide.
4.C. How do I highlight?
Drybrushing is the best method of highlighting any large area or area
with repetitive detail, such as armour. For faces, hands, buckles and the like, highlighting can
be achieved by taking a slightly lighter shade of the base (mixed with white or a lighter tone)
and going along the raised areas lightly. A fine brush point is required, as is a steady hand.
For faces highlight the chin, nose, and cheeks. For hands go along the backs and each finger.
For other detail, pick the spots that should show up best and give them the lightest highlights.
It's common to highlight twice, each time getting lighter in tone and finer in line. A bit of
blending is required to keep things looking natural, but this blending is easier than the
large-surface technique. Simply keep a damp brush handy and brush very lightly toward the
darker areas. Again, this technique takes practice, but is worth the effort when the miniature
is completed.
4.D. What are inks, should I use them, and if so, how?
Inks are just that, semi-transparent tones that can be used to add
colour and shading to a miniature. If you wish to go beyond the range of paints, you might wish
to try working with them. Unless using for outlining, inks should always be thinned slightly for
glazing and rather a lot for washing. A milk-like consistency is best for washing (or even thinner,
since you can always wash again if more is needed) and about 50-50 ink and water is best for
glazing. If you do not get the specially formulated for miniatures inks (the only brand known to
the author is Citadel, and they're very good), then the best information available comes from Wade
Hutchison, as posted to rec.games. miniatures and is edited and used here without permission: "A
tip about Inks. If you go to the art supply store to buy your inks, be sure and get pigmented inks,
not transparent ones. Pigmented inks, especially brown, work much better for a wash than the
transparent ones.
Red and blue don't seem to matter as much. For shading white, there is a
really good ink color called "Payne's Grey" which is a kind of blue-grey. It does a much better job
than black when washing white or very light tans and greys." Recommended also have been Windsor &
Newton inks. Inks are best used as washes, for outlining, and as glazes. When washing with inks
on a matte surface (or on any other, actually), a gentle blowing of air from the top to the bottom
of the miniature helps keep the ink from drying back up into the raised areas. The author usually
blows lightly until the wash stops looking slick-wet.
Glazing is done with inks. In this technique, a slightly darker tone than
the base is thinned and then brushed over the entire surface and allowed to dry. Glazing brings out a
richness of colour not possible with paint alone. Glazing should be done after highlighting and
shading and tends to bring up detail of these well.
4.E. What colours should I use for detail work?
Here's a standard chart on what looks good together (remember, nothing is
absolute. Try new blends and develop your own preferences):
NOTE: colour+colour means two or more colours mixed, colour-colour means either a
commercial shade of that name or colours mixed.
| Base Color |
Highlight |
Shade |
| White |
None |
Grey or Blue-Grey |
| Light Grey |
White |
Dark Grey |
| Dark Grey |
Light Grey |
Black |
| Red |
Red-Orange |
Red-Brown |
| Red-Brown |
Orange-Brown |
Dark Brown |
| Dark Brown |
Light Brown |
Black |
| Pink |
Pink + White |
Red |
| Human Flesh |
Flesh + White or Tan |
Red-Brown |
| Tan |
Orange + Yellow + White |
Brown + Orange |
| Black |
Black + Green or Blue |
None |
| Light Blue |
Light Blue + White |
Medium Blue |
| Medium Blue |
Medium Blue + White |
Dark Blue + Black |
| Purple |
Purple + White |
Purple + Dark Blue or Black |
| Bright Green |
Green + Yellow + White |
Medium Green or Dark Green |
| Medium Green |
Green + Yellow + White |
Dark Green |
| Dark Green |
Medium Green |
Dark Green + Black |
| Yellow |
Yellow + White |
Yellow + Brown |
| Orange |
Orange + Yellow |
Orange + Red-Brown or Red |
| Gold |
Gold + Silver + Yellow |
Orange-Brown |
| Silver |
None |
Black + Blue |
| Brass or Copper |
Base Color + Gold |
Base Color + Black |
5. What should I use for bases?
This depends entirely on what you're using the miniature for. If it's a display
model, then you can get fancy. If it's for military gaming, you'll want a durable, realistic look. If it's
for fantasy play you'll want durability and likely not too much fuss. Standard materials for bases are:
the plastic slotted bases many companies both supply with their products and sell separately, pennies or
flat washers, cardboard (not recommended - bends too easily), tiles, wood, sheet metal, matte board,
masonite, plastic sheeting and magnetic strips (often bonded to one of the above materials). Filler
and water putty have both been used with success, and someone also has claimed to make his own bases
out of hot glue. The general rule, of course, is the more use the miniature gets, the stronger the base
material should be. You can find all the bases in the mentioned materials on this site if you don't want
the hassle of trying to make them yourself.
5.A. What's the best material to cover and texture bases with?
Again, a matter of how natural-looking and/or durable you want the base to be.
For foliage, the hands-down favourite material is the model railroader's ground covering. Games Workshop
has a good selection and it's inexpensive (particularly when you figure that the small bags of the stuff
can do 100 miniature bases or more). Bill Gilliland uses something called GRASS (esp, all caps), which is
ultra-fine sawdust which has been coloured.
Verlinden is another recommended brand, available in Europe. A product called
Basetex, comes in various colours. Other materials that can be used are sand, sifted clay cat litter
(not the scoopable stuff), aquarium bottom material, or sawdust.
But the best to my mind is the new Flocking Gels by Rennaisance Ink which can
be mixed with acrylic paints then applied to the base. They come in a variety of textures and can be shaped
while still wet bringing out the relief and is by far the quickest method and it gives a great effect.
But if you prefer the old method here's what to do. First, paint the base a
neutral-type or natural colour. When it dries, take an old brush (or a cheap watercolour brush) and paint
a 50/50 mix of white glue and water over the surface you want to cover. Painting the glue on gives more
precise coverage than simply squirting it on. The base covering material may be applied either by having
it in a tray about 1/4" deep and dipping the glue-covered bases into it or by shaking a spoonful over the
wet glue. Give it an hour or so to dry and shake the miniature over the container holding the rest of
the base covering. If needed, just dab the bare spots with a little more glue and reapply the covering.
Mix different colours or drybrush for an irregular look, if wanted. Apply details, like rocks and the
like (also available from model railroad suppliers) by dipping into the glue and setting in place with
tweezers.
Here are some specific methods used by gamers: "It is handy to keep a dry brush
ready while you're doing this, and if you get flock on wrong areas, flick it off with the second brush.
Old red-sable brushes will work for painting the glue on, but they're kind of soft and they can be hard to
get the glue right where you want it. I use nylon brushes, they're stiffer. And painting the base before
flocking is important. I use Citadel Goblin Green, but I've used black before and that works fine as
well."
"As for the sand method, I've used it on a couple of titans I painted, as the
bigger area you cover with this particular variety of flock, the sillier it starts to look. I use aquarium
sand from a pet store and do the above process, only dipping the miniature in sand. After waiting a couple
of hours or more for the glue to dry (if you don't, when you do the next process the sand starts coming off),
I use a heavily watered down woodland green and paint all of the sand. After again waiting a long time for
this to dry completely, I dry brush sunburst yellow on top. "Dry brushing" isn't entirely accurate, though,
as I do not wipe the paint off the brush completely. Rather, I take one swipe on a piece of paper to rid
the brush of a little paint, and then use a dry brushing sort of motion. This makes the top of the sand
yellow but leaves the bottom bits clearly green. I use this method on all my 28mm models and titan-bases.
The stuff was white sand (I forget if it was coral or dune sand) and $3.00 got me about 4 kilograms. I've
also used sand from playgrounds, but this is more irregular than aquarium sand. Again, flick off sand then
let dry. "Painting 28 mm bases can be done any number of ways. For fantasy I paint Goblin Green all over
the sand and sides, then `damp brush' (as Josh described, pretty much) `bilious green' on the top of the
sand. This provides a neutral texture to accentuate the model yet not detract from it. "For 40K-types I
do the same, but when I'm done I go over the side with black paint. This is because I started painting for
space hulk, and this looks better in the corridors, but on the table both black and green edges look fine.
"Also, the best looking 28mm bases I've ever done were painted all black to begin with, then drybrushed
dark green-mid green-yellow green-yellow, and the edges were kept black, but this took FOREVER to do. "You
can also just paint the base black and have unpainted sand on the top (sandbox sand looks better than white
sand -- it's speckled) I did this on all my Blood Bowl miniatures and it looks fine. "But whatever specific
method you choose, try to do the same thing to all the models in an army, and at least the same thing to all
the models in a unit. A simple unit with neatly done bases often looks better than a well-painted unit with
sloppy or completely unpainted bases."
6. How do I strip paint?
There are several substances which will work, outlined below. Other than
the top two (which are the author's personal default choices), they're in no particular order:
- Pine Sol for a 24-hour soak then brush off remaining paint with a soft toothbrush. Works great on
metal. Brian Lojeck ran extensive tests on Citadel plastic genestealers and Pine Sol for paint removal.
Here are his results: "I soaked the plastic genestealer in about 50-50 Pine Sol/water solution for 7-8
hours (a nights sleep). The plastic didn't seem softer, the detail didn't seem any worse, and the
paint came off pretty well (as it always does with Pine Sol. It was hard getting the paint out of
the cracks (I soaked in acetone to do that)." Then he soaked some unpainted Citadel plastic figures
in another 50-50 Pine Sol/water solution: "The figure survived whole, without softening or loss of d
etail. The solution turned milky white about 30 minutes after the experiment started, but had
cleared back to golden by morning." (Britt's note - that's the standard Pine Sol reaction in water,
does same when I'm cleaning the toilet.) Brian left the figures soaking another 48 hours and they
didn't mar under the toothbrush bristles, but he was able to stick his fingernail into the plastic
about 1/16". It looks like the 50-50 mix is the key. Certain other pine-oil cleaners of less
strength than Pine Sol are on the market. Anyone who tests these on plastic figures is encouraged
to send the author your results for inclusion here.
- Chameleon model paint stripper from Custom Hobbyist, Inc. found in model railroad shops. Sort of
expensive, but reusable, water soluble, and really fast.
- Floquil/Polly S Dio-Sol. Also purportedly dissolves glue. Won't harm your plastic as much as Pine
Sol, but reportedly loses detail due to the amount of scrubbing necessary for the recesses.
- Brake fluid. Won't melt your plastic, but might melt your hands... 2-3 hour soak maximum, usually
works faster.
- Dettol, the pharmaceutical cleaner. Works much like Pine Sol, but I have no information on its
potential to melt plastic. Though it didn't melt the base on the test figure, bases probably aren't
polystyrene. It did remove glue, though. (Thanks to Steve Gill for this bit.)
- "The Sainsbury's home brand pine disinfectant (UK). It actually gives pine oil as one of it's
ingredients. In testing it works very well and costs roughly 99p per 750ml bottle." (More thanks to
Steve Gill who found this product and tested it.)
- Acetone nail polish remover. Smells, peels skin, melts plastic, takes paint off metal
like a champ.
- Isopropyl alcohol, the stronger the better. Lab grade, if you can get it. This seems to be the
safest product for use on plastic miniatures, and also the most universally available. "It takes
off acrylic paints in almost no time, but reportedly doesn't do as good a job in crevices as Pine
Sol does. As for oil-based paints... "after several days of soaking, renewing renewing the solution,
scrubbing... the figurine I tested has still a good portion of its paint on, mainly on the zones
that I cannot access with a toothbrush." - Magali Mathieu
- Easy-Off oven cleaner. And wear gloves. It reportedly will not harm metal or plastic minis.
Remember to use GOOD ventilation. (Thanks to Richard Kurtin for this information.)
- "Bix Paint Stripper. Buy the sprayable, rather than the jelly mix. It smells bad, is volatile,
and will go after your skin if you forget your gloves. It will remove enamel paint with minimal
scrubbing, and does a pretty good job on acrylic. It WILL eat plastic, so don't even think about
putting your Genestealers (tm) in it. Also, you'll probably find yourself replacing your toothbrush
more often." - Pete Siekierski
- "Methylene Chloride. One of the components of Bix Paint Stripper, MC is rarely available in
its purest form (I've no idea where my dad got his can, and neither does he!). It is extremely
volatile. Do not light up near a can of methylene chloride! It will also do a number on your skin,
making it wrinkled like you've been all day in the bath. Wear gloves! Also, be sure not to wear
metal jewelry. Because of its high rate of evaporation, MC "chills" metal, and this can be very
uncomfortable if you immerse a ring in it... On the plus side, pure methylene chloride is even
more effective than Bix, which contains only a small amount. It burns right through any kind of
paint that you'd care to put on a miniature, and will reduce plastic Genestealers (tm) to
shapeless lumps (big deal, heavy flamers do that too!). It will "chill" lead or pewter
miniatures, so they will feel cold to the touch, but in a room- temperature environment,
this will wear off quickly. Like the Bix stripper, you'll find yourself replacing your
toothbrushes more often." - Pete Siekierski (Archiver's note: Proper dental hygiene suggest
that you replace your toothbrushes every other month anyway...)
- Poxy Scum in Australia also offers this info: "I found that Rexona(tm) Sport pump spray,
not the aerosol works quite well, almost immediately on acrylic Citadel paints. It is best
used for spot cleaning as it works almost instantly to soften paint and is quite safe on
plastic and metal. As you can see, there are a lot of products that will remove paint. Most
are caustic. The author recommends a non-caustic product. Pine oil cleaner will remove any type
of paint (acrylic, oil-based, Rust-O-Leum, fingernail polish, etc.) from miniatures with no
loss of detail, no caustic residue, and no hazardous fumes. It's safe for metal miniatures and
will not dissolve the glue holding parts together. Pine-Sol is the best brand, as it's 19.9%
pine oil, but any percentage over 5% pine oil will strip paint (it just requires a longer soak
in the less-powerful cleaners). It also works on paint that's been on for several years (I personally
successfully removed 10-year old Testors from a metal miniature with a 2-day Pine-Sol soak). For plastic
miniatures, Pine Sol in a 50-50 solution with water, else isopropyl alcohol is your best bet. Dettol,
a product from the UK, seems to work as the US Pine-Sol does in preliminary testing. More information
will be made available as testing continues. Simply place the miniature in a container which will
allow full coverage, pour in enough pine oil cleaner to cover, and let it soak for 24 hours or more.
The longer the soak, the better the stripping (the author has soaked metal miniatures for over a week
with no damage resulting). If you're doing multiple miniatures, it's best to soak them separately,
if possible. Once the paint starts to dissolve, it causes a sliminess that can get on the others.
After the soaking, take an old toothbrush (dry) and scrub. A soft bristled toothbrush is best,
however using soft then stiff will get most everything without special work. The finest details
are kept, the paint comes off easily, and the smell doesn't try to knock you out. If some paint
remains stubborn, another soak will do the trick. (The tip of a toothpick is also good for
crevasse-cleaning as are standard pipe cleaners.) Do wear gloves if you're skin-conscious. I
for one do not and have never suffered for it, but others report peeling and irritated skin.
NOTE: Many people have complained about the pine-cleaner soak darkening the metal of the miniature.
The author just finished cleaning a lead miniature on which the acrylic paint had been for two years.
It soaked for 24 hours and was first scrubbed with a soft toothbrush then a stiff one until all the
paint was removed. Then the soft brush was washed clean and hand soap (the bar of Ivory by the sink)
was applied to the brush and the miniature was brushed down vigorously, as one would do teeth. It
took about 5 minutes, but the lead shined up as good as the fresh-from-the-package figures it ended
up beside on the shelf. So the `dark metal' syndrome can be taken care of, if it's important to you
and you care to spend the time.
7. What kind of miniatures should I start with?
25mm is easier to detail than 15mm or 6mm, some miniatures are less or
more detailed than others. Again, this is much a matter of personal preference and what you want the
miniatures for. Look over as much as you can before selecting starter miniatures, unless you have your
heart set on something. Just don't pick something so fussy or detailed that you'll get frustrated with
your new hobby on your first project. Also, refrain from doing that `special' one until you've had a
little practice. Some offerings of types in the 25-28mm range are: Reaper are recommended `beginner'
pieces as they have large model dragons and monsters and fantasy figures many of which have very fine
detail. Once you get the knack of painting, can be masterpieces. Games Workshop: Some have heavier
features like the Space Marines and so are easier but they have an incredible variety and many
beautifully detailed models, thus good for both the novice and veteran to choose from. Mithril:
pre-primered and a little above 25mm, broad detail, Ral Partha and Harlequin (now Icon): tend to
have sharp detail, good once you have the basics down. Front Rank has endless variety in both
individual figures and quality. Excellent sculpting. Great figures with fine features and nice
detail. The Foundry: A little difficult for the beginner with superb detail and historically
accurate to boot. A bit more expensive than most but well worth the extra money, varies greatly,
use your own judgment.
In the 15mm category, the finest detail and highest quality miniatures
in the Medieval and Ancients ranges are the Alain Touller and Chariot Miniatures figures, in my
humble opinion, this is not to take merit from other makes. Both also have really good Napoleonic
figures. Also good detail and historically accurate are Fantassin for Napoleonics. These are very
economical and paint up very well and provide a great variety of troops and poses. They are always
extending their ranges. they may even be bringing out some Ancient ranges in the future. Minifigs3D
are also excellent for the wargamer, with an incredibly wide range especially in Napoleonics but
tend to be slightly smaller than their brethren but paint up extremely well. I love their Samurais!
Friekorp also have a good range of 15mm ranges which are quite easy as starters; as do Reaper in
their Shadow Fantasy line. Old Glory are another well known range who hardly need explaining
offering such a wide variety in both 15 & 25mm. Then there's Irregular with less detail and can
be painted up well. Of course there more brands in both 15 & 25mm who merit a mention but that'll
do for starters!
In the 6mm scale: There are Heroics & Ross. These are finely detailed
and easy to paint especially effective en masse. Adler (which are slightly larger) have more
detail and are also simple to paint as this is clearly defined. The intricacy of the sculpting
would do justice to an ancient Chinese Ivory craftsmen. Superb historical accuracy. Also beautiful
horses and guns and they have a very wide variety of poses and ranges covering all the
Revolutionary and Napoleonic campaigns, the Seven Years War and the War of the Roses as well
as WWII and even Fantasy. A good one for beginners and serious collectors. One shouldn't forget
the historically and accurate range of 1:1200th scale ships from Navwar for all periods and of
course their great ranges of 1/300th scale figures, tanks, vehicles and planes. Most of the
miniatures mentioned are available from this site.
7.A. Metal or plastic?
Opinion varies. Some favour plastic because it's cheaper, some prefer
metal for better detail. Choose according to your own budget and preferences.
7.A.a. My miniature came in multiple parts, now what?
Get the smallest file you can find, a pair of scissors, and some glue.
If it's a plastic miniature, you can use model cement or super glue, if it's metal use Zap-A-Gap,
super glue, or any model formulated cyanoacrylate. On plastic, first clip in as close as possible
with scissors (nail scissors are excellent) then file. On metal, carefully file the edges. The goal
is to get the pieces to fit together as closely as possible. Once they do, clean them with soap and
water to remove all shavings, dry, and glue. Hold for about twice as long as is recommended for
the glue to set. The innovative miniaturist can come up with a great many ways to clamp, fasten,
or hold parts together until everything's dry.
A little note, if you're working with super glue keep a wet tea bag
handy. If you spill super glue on your hands wipe it on the tea bag and the tea bag will absorb
it - tea bags are highly absorbent of chemicals. It works great for me and I don't end up with
shells on the ends of my fingers of dried super glue. If you do become adhered to yourself or
pieces via super glue (cyanoacrylate), most of them can be dissolved with acetone. May take a
little soaking, but it works. Unfortunately it also removes skin oils almost completely. Follow
it with isopropyl alcohol to neutralize the acetone then lots of soap and water to neutralize
the alcohol, and then a good moisturizing lotion to replenish skin oils and avoid those nasty
dry skin diseases (eczema, etc.). A bit of a pain, and it eats most plastics, but a whole lot
better than surgery to remove that battle-axe. A preventive technique is to use "barrier cream",
not a lot of mechanics in this country use it even though it is very common in the UK, but I have
obtained it by asking for it in pharmacies/drug stores.
You put it on like hand lotion before you get into something. It dries
to a thin film that protects your skin from most solvents, gas, oil, etc., and washes off with soap
and water.") Note: If working with cyanoacrylate, have the acetone (nail polish remover is the most
available form) on hand and nearby. When you aren't prepared, you'll end up stuck to something.
Murphy loves modelers. Once the glue has dried, take an X-acto blade or razor blade and carefully
clean off the excess glue, if any. A file or emery board will also do the trick. You'll have to
wash the miniature again before primering, to remove hand oils and glue remains. After you've
gotten the basics of gluing your miniatures, the best stuff you can use is epoxy. It's
permanent, filable, and works exceptionally well on miniatures that will get a lot of handling.
7.A.b. What is pinning and how is it done?
Pinning is a method of securing multiple-piece miniatures by drilling
small holes and inserting wire before gluing in order to reinforce the joint. Required are a pin
vise, suitable size drill bit, thin wire (copper wire, paper clip wire, anything like that) and
either cyanoacrylate model glue or epoxy.
Complete instructions come courtesy of Bill Thacker : "Either adhesive,
properly applied (that is, to clean surfaces) will give you a joint strong enough to withstand normal
handling. Neither is guaranteed against serious abuse (poorly-packed figures rattling around the trunk
of your car, or being carried `by the handful'). If you want a very strong joint, get a very fine
drill and some piano wire. Using a shoulder joint as an example: drill a hole in the center of the
joint, a quarter inch or so into the body of the figure. Insert the piano wire into the hole (you
want a gauge of wire that fits well, but not so snugly that you have to force it in the hole) and,
using side-cutting pliers, snip it off flush with the hole. This will leave you with a chisel-point
on the piano wire, just slightly protruding from the hole. "Now take the loose arm, align it to the
figure the way you want it set up, and press firmly. The chisel-tip on the piano wire will have left
a nice gouge showing you where to drill the mating hole. Remove the piano wire and discard it; drill
the mating hole about a quarter inch into the arm (or as deep as the figure allows). Cut another piece
of piano wire, a half inch or more, and insert it into the figure; then attach the arm. You may need
to trim this down until the arm fits flush with the shoulder joint. Epoxy or super glue this in place
and the joint will never fail. "This technique is rarely needed for something like an arm or hand, but
for assembling large figures (dragon wings!) it's invaluable."
8. What is kitbashing?
Kitbashing is the colloquialism used by miniaturists to describe the process
by which a miniature is converted from its original form to another permutation, such as taking a
fantasy miniature and making it into a figure for superhero roleplaying, or changing gender. Most
properly, it refers to the instances when two or more figures are used for components in the final
version.
8.A. How do I convert miniatures?
It's an acquired skill. To convert a miniature requires a lot of
imagination, steady hands, patience, and a few out-of-the-ordinary tools. Costumes have to be
obliterated, faces changed, weapons removed or added or changed. In all honesty, the processes
involved are more numerous than can be addressed in this FAQ. Therefore, only the most common
modifications will be addressed. Tools: To properly modify a miniature, you're going to need:
files (round, triangular, square, flat), the smaller the better X-acto knife and several
replacement blades glue, preferably Zap-A-Gap, possibly epoxy nail scissors or tiny wire
cutters needle-nose pliers, the smaller the better sandpaper and/or emery boards and hacksaw,
the finest you can get + any new pieces you want to add (weapons, etc.)
The most common modification is to change one weapon for another.
For purposes of explanation, a fantasy figure will be used, the change being from sword to battle
axe, assuming the sword had been molded as one with the hand. First, clip or cut the sword off
on either side of the hand, being very careful not to damage the hand. The new piece may be one
cut from another miniature, or one acquired from a weapons pack. If it is the latter, you will
need to measure it against the hand and cut out part of the handle to compensate. The next step
is to make holes in either side of the hand where the handle enters, in order to insert the new
parts. An X-acto blade or file may be used. A pin drill would come in handy about now. Once the
holes are made, a drop of glue is placed in each one, then the handles are carefully set in place.
The glue should show, as the extra is needed to keep the parts in place. Hold until set, possibly
reinforce with a little tape, a brace, or some sort of clamping arrangement, and let set. After
the glue is thoroughly dry, a file or emery board can be used to clean up the excess, Avoid using
a knife or razor blade, as you're likely to take off too much glue and the weapon will simply fall
off again.
Another common modification is to make a miniature suitable for superhero
use. The easiest way to do this is to file and sand the clothing smooth with the rest of the body,
then paint on the costume of your choice.
A note on drilling, thanks to Andrew Reibman: "A useful tip for figure
converters and folks drilling out spears to replace them with wire. Before drilling (with either
pin vice or dremel tool) dip the bit in Johnson's tube wax (what the pros in the machine shop use),
dried-out Simonize car wax (my choice), or other wax. Even a bar of soap may work. "Since a buddy
of mine who spent his career in machine shop recommended this, I've cut bit breakage down by a huge
fraction, and starting and drilling are both much easier. I use to break my .014 bits, used for
starter holes in tough 15mm jobs, about once every ten holes - well that's an exaggeration, but I
did break a lot of bits... The wax lubricates the bit, and "keeps the flutes from filling/jamming",
allowing the cutting end of the bit to do the job more effectively." Brian Oplinger says that
turpentine, mineral spirits, and paint thinner also make good bit lubricants. If things get hot,
though... And remember to ventilate.
8.B. What kind of glue should I use?
The common miniaturists glue is Zap-A-Gap, available at nearly all stores
which sell paints. It's thick, holds well on both metal and plastic, and fills gaps and cracks. Also
of this type are a line of cyanoacrylates which come in various-coloured bottles, each coded to its
type, and a blank space for the local store's name or Wargames West (in the US, of course). Super glue
is often used to join pieces; it dries brittle and a good drop might snap the connection. Its redeeming
feature is speed of bonding. 5 minute Epoxy is excellent for permanent bonding and building up areas
when modifying. The bonds it makes don't break when jarred, and almost nothing will remove it once it
has set (the author has never heard of set epoxy being removed, but refuses to use absolutes and be
later proven wrong). Epoxy also comes in different formulas for different materials. Duco cement is
a good all-purpose bonding agent. White glue, such as Elmer's or Aleen's Tacky, is good for adhering
paper and ground covering to plastic and metal surfaces. White glue does fatigue, however, so if it
is used, a sealing agent overall will help keep your pieces together. For building up areas and the
like, nothing beats ribbon epoxy. For more information on cyanoacrylate see section 7.A.a. above. For
glueing miniatures to bases I also use Contact Cement in a tube, this works well when glueing the
smaller 15mm and 6mm miniatures to popscicle sticks for painting purposes.
9. How can I paint details?
The finest brush you can get, a steady hand, lots of patience, and good
lighting. Fine detailing includes (but is by no means restricted to) faces, eyes, jewelry, shield
devices and banners, small clothing details such as buttons, weapon decoration, insignia, and armour
detail. For many of these, some of the highlighting/washing/drybrushing tips above apply, for others
a whole new range of techniques are necessary.
9.A. How do I paint faces?
Start with the eyes. Then do the face in whatever shade you choose. Now add
a touch of white to the flesh tone to get a slightly lighter shade and go back over the nose and
cheekbones. A light orange makes defined but natural-looking lips. Remember, red lips are a product
of makeup, not nature. Some painters prefer to put the eyes on last, but others say it's too hard
to keep from making the effect pop-eyed when done last. Try whatever method you prefer.
Mustaches are best if dry-brushed, paint beards a slightly redder or darker
shade than the hair and
dry brush with the same colour you use on the hair. There's nothing wrong with a 5-o'clock shadow on
an appropriate figure, either. Dry-brush it on in a shade slightly darker than the hair. Once you
get comfortable with faces, experiment with scars or tattoos. You might amaze yourself.
9.A.a. How do I paint eyes?
Depending on the size of the miniature, there are a couple of good methods.
On a 15mm or smaller miniature, don't try too hard for absolute detail until you've gotten a lot of
practice in. On 25mm and larger, though, eyes can be done rather easily (with practice, of course).
Below are several methods:
Before painting the face, paint the eyes white. When that's dry, dot them
black. Then paint a slightly darker shade than you're going to use for the rest of the face around the
eyes to define them (mix a touch of brown or tan into the flesh tone for this). Then paint the rest of
the face. % [This method is courtesy of Andrew Cameron Willshire: "Another easy way is to paint the
white of the eye with a brush. Let it dry. Then, take a tech pen (architectural or engineering) and
draw the iris. With another tech pen, dot in the pupil. Note that this requires a few different pens
since you'll want a few different colours - say black, blue, brown and maybe green. "This is a really
easy technique, and since the ink is water based if you muck up you can just rinse it off (this is
assuming you use enamels for the rest of the figure, like I do)." [Author's note: even if you use
acrylics, if the white is already dry you can still blot the ink off with a damp Q-tip or the tip of
a damp, fine brush.] "It also works great on monsters, say orcs. However, they tend to look better with
`reds' instead of `whites' in their eyes, then having a white iris and black pupil - very nasty
looking! Tech pens may be a little pricey to pick up, but you can easily find sets with a few in
them that are reasonably cheap. They also work magnificently for such things as flag details,
shield heraldry and so forth."
Steve Harvey has some advice regarding affordable tech pens: "Most tech pens
are obscenely expensive, but there are two brands of non- refillable tech pens that I am aware of.
Sakura makes an excellent series of tech pens called Pigma - these come in a variety of colors, in
sizes ranging from .005mm to .8, and cost about $2.00 each. I like these so much that even though
I have a set of Pentel professional tech pens, I use these instead. Schwan/Stabilo also makes a
series of pens called OHPen 96 (or at least that's what it says on the barrel of mine...) which
also come in numerous colors and several sizes. They are not as fine as a true tech pen, but
they will write on ANYTHING - glass, plastic, etc. without the ink beading. The one thing to
watch out for is that they come with either permanent or water-soluble ink; the latter are popular
as overhead transparency markers, but for miniature work, the permanent is what you want."
[This method is given by Allan Wright and has been edited]: "I paint eyes
on 25mm (and 15mm officers, standard bearers, etc) with a technique taught to me by a friend.
- Fill the eye socket with white. I use an OOO brush, one stroke horizontally across each
socket. Be sloppy, it's OK.
- Paint the middle of the eye, Black, Dark brown or Dark blue. Paint a vertical stripe down the
center of the eye - taking up the middle third of the eye socket - don't worry about going over
the top/bottom edges. Again I use an OOO brush. In both let the brush 'fan out'
- Eyebrow - paint with hair color of your choice. Paint the eyebrow on the ridge above the eye
socket in a slight crescent shape, cover the white and black from 1 & 2.
- Under eye: use tan or slightly darkened skin color (under the eye is usually darker or shadowed).
Cover the white and black from 1 & 2 with a slightly crescent stroke." [The author has adapted this
method slightly and finds it most effective thus far. Suggest you try this at least once.]
Bill Gilliland says: "For humans, I paint the entire eye socket black. Then,
on either side of the center where the pupil is, I put a small white dot to show the whites of the eyes.
On character models, I paint the iris a solid circle (usually blue or green) with a highlight in an
upper corner, then put a smaller dot of black in the center. This method gives you outlining of the
eye for very little effort. "For evil creatures (such as orcs) I paint the socket black, then put a
white oval inside, leaving an outline all around. The white is then over painted with red. On characters
the corners of the eye are spotted with a translucent yellow to accentuate the red pupil."
Derek Kingsley Schubert explains his method: "Faces/eyes: Shade/highlight
the face completely first. Paint dark brown or black in an area just slightly larger than the eye
itself. Then paint white for the eye, and finish with a dot of dark brown or black for the iris.
Colored irises don't look good unless surrounded by a dark ring to set them off from the white; but
this is darn tricky, so new painters should paint only dark irises on figures that should have
humanlike "white-and-iris" eyes."
9.A.b. How do I paint hair?
It's honestly not as hard as it looks, though you do need to both wash
and drybrush it. Base in a good neutral tone for the colour you want (a dark yellow for blondes
[tan, dun, khaki, yellow], dark red for redheads, lighter for auburn, orange for strawberry blondes,
any shade of brown for brunettes, and black or dark blue for black hair). Then darken it or select
something a couple of shades darker and wash. Let that dry, then wash thicker and darker. Let that
dry and drybrush with the original colour. Then a lighter shade. (For black hair, drybrush in dark
blue and leave it at that, drybrush in dark gray, white or light for salt-and- pepper, or don't even
bother to drybrush if you like the colour it ends up after washing.) Black hair can honestly be
achieved with a dark, dark blue base, two black washes (one light and one heavy), then a very light
dark blue drybrush. A royal blue drybrush achieves a nice punkish-look. Blonde starts out best with a
dark base then lightening with dry brushes. Wash chestnut or light brown. Redheads are best if
understated a little. Don't use red unless you want something impossible to nature. Dark red-browns
are best (Polly S Demon Deep Red is great, too) washed in brown and highlighted with first the original
shade, then something lighter in that line, then perhaps a dark orange or yellow-brown brushed very,
very lightly.
Here are some extremely good tips from Chris Pierson for specific hair
colors: "Golden blond: Polly S Canine Yellow-Brown, drybrush with Polly S Griffin Hide (don't use
the "real" yellow as a base coat. That oughta keep it from looking like Loni Anderson. :) ) This
one works well for elves. Ash blond: Sort of a Norse-type blond, very pale. Polly S Manticora
Tan (a light tan), drybrush with Ral Partha Ivory. I've got three redhead styles: Auburn (dark
redhead): Base coat Ral Partha Dark Brown or Polly S Kobold Dark Red-Brown. Drybrush with Ral
Partha Red- Brown. Redhead (standard): Base coat Partha Red-Brown. Drybrush with Polly S Rust.
Strawberry Blond (light goldy red): Base coat Polly S Rust. Drybrush with Polly S Manticora Tan.
For the Polly S impaired, Rust = reddish tan; Manticora Tan = light sandy tan." Griffin Hide = dusty
yellow.
9.B. How do I paint insignia?
Two good methods have been presented in the rec.games.miniatures newsgroup.
The first comes from Steven Loren Lane, and is used without permission:
"Well, on top of getting the smallest brushes available, you can always
cut them down to an even smaller size. I have several brushes that have only a few hairs on them.
These are very useful brushes. I would also recommend for the very fine detail to set the object up
so you can use both hands to hold the paint brush as still as possible."
And was followed up by Steve Gill: "Another useful tool is a 0.13 mm
spirograph ink pen, a couple of splodges of colour in the right place and you can pretty it up
with the pen. I used this technique for 6mm heraldry." Yet another use for tech pens. They are
also very good for shield devices and clothing patterning.
9.C. How do I paint armour?
For fantasy and historical, some suggest not priming the miniature,
then washing or drybrushing (or both) the bare metal, but to others this looks sloppy and unfinished.
Besides, not much armour looks like lead, and lead certainly doesn't make good armour (nor do any of
the alloys of which miniatures are cast).
Paint the armour a base-metal colour, usually silver or one of the
like tones, and let it dry. Don't be afraid to use bronze, or gild it, though. Then take a black
wash (ink is excellent for this) and go over it carefully. Let that dry, then take either your
original colour or a lighter shade and drybrush. Remember to use a separate water/thinner for
the brush you're working the metallics with, so as to not get flecks in the other colours.
Steve Gill shares his method of painting chain mail:
- a) If the links are sculpted clearly enough that you can see the leather underneath then base
coat should be leather (whatever colour required by the figure). If not ignore this step only
paint leather around the edges where it should show under the links.
- b) The links are painted in dark metal.
- c) Drybrush the links in lighter metal.
- d) Highlight drybrush in very light metal. In general I would choose gun metal as the dark metal,
steel as the lighter colour. Heroic figures could use steel with silver, but try to keep this rare.
Darker chain mail is probably much more historically correct than the usual Hollywood style silver
armour.
Dan Evans has a method suitable for SF figures as well as fantasy: "I've
come up with a way to get interesting results with metallic colors. (Maybe someone else has done
this before...) Basically, the trick is just two steps:
- 1) paint your figure (or part of it) silver.
- 2) when it's dry, apply colored ink (I have the Citadel set) over the silver. The cool part is,
you get unusual control over the degree of tint by applying the ink straight from the bottle or by
watering it down (a wash.) Another cool part is, you can blend one color into another. Suppose
you have a warrior with a shield, and you want it to fade from metallic blue at the top to metallic
green at the bottom. Paint the whole shield silver first, and then when it's dry, apply blue ink to
the top half. Next, apply green ink to the bottom half, mixing it up with the blue in the middle.
"Yet another cool part is light-to-dark shading done this way: Suppose
you have a Space Marine and three shades of silver paint. (The shades of silver may be sold as "aged
metal" or "chain mail" or "gun metal" or "silver". Use your eyes: buy a blackish silver, a dark
silver, and plain old silver.) I'll just call them dark, medium, and light.
- 1) Paint the entire figure with the dark silver and let it dry.
- 2) Drybrush the entire figure with the medium silver and let it dry.
- 3) Drybrush the entire figure again, concentrating on raised details, with the light silver
and let it dry.
- 4) Right now your Space Marine should have a pretty nice shaded metal look.
Now go over the whole figure with red ink, and you'll have a shaded RED
metal Space Marine. Hey, you could even try technique B at this point, maybe with purple or orange
blended into the red." There is a caveat to this, however. Be careful using inks with acrylic
metallics. There is often a reaction between the two which give some nasty effects. At the very
least allow the metallic to dry for 24 hours before adding inks. Some people have had only bad
results from inking over acrylic metallics... Test it before you begin your masterpiece.
9.D. What other detailing can I do?
Get in the light and give your miniature a good look-over. Usually a
dot of paint or careful drybrushing will bring out the final details. Certain specialized questions
have been asked, the answers to which are given below:
9Da. Does anyone have a decent method for painting torches?
This answer came from D.R. Splatt : "The best I've personally seen was
to paint the flames red at the base, orange for highlights, yellow for the bulk of the flame
and a light drybrush of white (or black for a smoky flame). Try to get the flames predominately
yellow, Also a 'ragged' orange layer looks good."
From Kent Reuber : "People doing micro-armor have been using this
sort of thing to simulate burning tanks for quite a while. Paint the torch itself black. Then
tear off a small bit of cotton, paint the upper part grey-black and the lower part red-orange.
Glue this bit of cotton onto the torch."
9.D.b. Can I use anything besides paint and ink for details?
Of course you can. The simplest are decals, which are sold by the
sheet and have many different styles to choose from. Technical pens can be used for a lot of
intricate work, as can fine tip permanent markers. There's a catch to the markers, though, they
can bleed when overcoated. Alec Habig has a good remedy: "I used some fine tip permanent markers
to do letters and lines on some miniatures. This works well, giving better results than painting
the same sort of stuff. The problem - the marker would bleed when I coated the minis with the
obligatory DullCote lacquer. The solution - I rubbed a little bit of good old Elmer's or Lepage's
white glue on the spot that I'd lettered with the marker. Just a bit, and rubbed it around till I
couldn't see it anymore. This stopped the bleeding, without altering the finish in any noticeable
way."
Mariano Flores gives these tips for decals (used without permission):
"For best results of decals adhering to the surface of your miniatures:
- 1. Spray miniature with a shiny gloss coat (I use Testors Gloss Coat). You will find that decals
adhere better to smooth surfaces.
- 2. Let gloss coat dry, maybe an hour or two. I usually let the coat dry for a whole day.
- 3. Apply decals to model. It is suggested to use distilled water, since tap water is not that
pure and may contain some contamination (i.e. iron).
- 4. Let decal dry for a day. The wrinkling effect on decals is usually caused by applying the
dull coat or semi-gloss coat to a decal that still contains some moisture.
- 5. Apply dull coat to model.
These procedures seem a bit drawn out, but patience is a virtue. These
procedures work for me." There are probably dozens of other common and unusual detailing tips out
there that the author hasn't heard of yet. We'd love to have them sent in for inclusion here.
10. What is an overcoat and should I use one?
An overcoat is a coat of clear paint that protects those colours you so
carefully put onto your miniature. Even an unhandled figure will begin to dull after awhile, and
one in regular use will lose its paint even faster from hand and carrying case friction. So you
should put a protective coat over the miniature to make sure the paint remains unmarred. Overcoats
come in three (possibly four) types: gloss, matte, flat, and lusterless. Though four types are named,
one company's matte is another's flat, flat and lusterless are often interchanged, and matte
occasionally is labeled semi-gloss. When in doubt, test or ask. Overcoats also come in two different
applications, brush-on and spray. Spray is easier to use when you want a uniform coating, brush-on
is good for when you only want certain parts covered. Spraying overcoat on a miniature is much like
spraying primer, though 3-5 coats is recommended for maximum protection. Remember to begin and end
the spray beyond the miniature in order to get the cleanest application. Gloss is just that, shiny.
It is most usually used on cars and other items that should shine. Semi-gloss (satin, sometimes
called matte) is low-luster, and very durable on a figure that will be getting a lot of handling.
Unfortunately, it tends to look artificial on humans and some animals. It's excellent on scales,
however, and hard leather. Flat (alsosometimes matte) is nearly without shine. It's a good all-around
people coating, exceptional on animals, where it simulates fur's natural shine. Lusterless is
absolutely flat, it doesn't even look like it's there. It's perfect for people and cloth and anything
else that should have no shine whatsoever. Several coats can be applied and it never shows. A good
method of overcoating a realistic-looking human/humanoid is to use a spray lusterless overcoat and put
on 3-5 coats, then after the last coat is dry, use a brush-on matte or gloss to go back over all
metallics, jewelry, eyes, lips, and anything else that should have a shine to it. This is the author's
favourite method.
Companies making overcoats are (+ denotes brush-on, = is spray):
- Armory (water-based acrylic): Glass - a high-gloss + Matte Sealer - low gloss =
- Floquil (oil-based enamels): Flat Finish - completely lusterless +High Gloss - very shiny,
looks wet + Crystal-Cote - not quite as shiny + Al-Pro-Cote - flat finish + Glaze - a lovely
matte/satin finish + Figure Flat - a low-shine matte =
- Floquil Flo-Stain (oil-based, for wood or over paint): Glaze - as above (I use this) + Crystal-Cote
- also as above + Al-Pro-Cote - flat finish, no shine +
- Humbrol (oil based): Dull Cote - flat finish +
- Krylon (spray only) Clear Matte - low gloss = (I also use this)Available from this site. See
Rennaisance Ink on the Paints pages.
- Model Master (oil-based): Lusterless - another lusterless = Gloss Finish - high-shine =
- Pactra (water-based enamels): Flat Clear - lusterless + Gloss Clear - shiny +
- Polly S (water-based acrylic): Gloss Finish - high shine + Flat Finish - lusterless +
- Ral Partha (acrylic) Spray Clear Matte Sealer - low gloss = Clear Sealer - matte finish +
- Testers (Oil-based enamels): Flat Finish - again, lusterless + Gloss Finish - shiny = DullCote -
absolutely flat =
There are others, of course, these are only what the author knows about.
11. How do I keep paint from drying out?
Shake or stir them often, put plastic wrap between the cap and bottle on
paints that come in glass jars. Acrylics reconstitute fairly well with the addition of water and a good
stirring. Oil-based do same with thinner. Try and keep your paints in a place where temperature remains
fairly stable. Users of both Polly S and Humbrol have had good results from storing their paint
upside-down. The paint itself augments the seal and keeps all air out.
12. How do I use an airbrush for miniatures?
The best paints for airbrushing are Accuflex and Humbrol, with Polly S and
Testors each selling an airbrush thinner for their paints. That's the bulk of what the author knows
on the subject.
"I've done a lot of airbrush as well as regular air gun painting, so maybe
I can get you pointed in the right direction. There is a relationship between the air pressure used
and the rate at which the thinner evaporates. Ideally, the carrier or thinner is still liquid when
the paint strikes the surface to be coated, but not so liquid it runs off. Inks have a really slow
thinner, relatively, but since you're doing a wash, you don't care if it's really wet on contact. The
idea is to puddle ink in the low spots anyway. The primers usually have a fast thinner, allowing a
good coating without running. Spray cans _usually_ are balanced between pressure and range and thinner
and particle size. Second, the pressure in the air-cans varies wildly as you use it up. And as the
temperature changes. (So does the moisture content from condensation caused by cold air) Even the
best airbrush will behave in a cranky way with canned air. Third, the type of paint or ink used may
not be too friendly to airbrushing. Particle size needs to be pretty consistent for spraying. A lot
more consistent than brushing requires. If you intend to stay with airbrush priming, I can offer
some possible help: "
- 1. If you can ONLY use canned air, shoot for shorter sessions. Let the can warm back up a
little more.
- 2. Try an alternate air source, a compressor or an inner tube filled at a service station.
You want as little pressure difference between your air source and the spraying pressure as you
can manage.
- 3. Use a primer designed for spraying. There are some hobbyist brands around that might be
available where you are.
- 4. Practice, practice, practice!
And a word about priming, thinning and cleaning from Ed Sharpe, which
is also edited and used without permission: "After carefully cleaning, washing and drying the
figures, I prime them with Testor's flat white mixed 50/50 with airbrush thinner by Testors. I
apply the paint using an air brush. It usually takes 2 to 4 coats. Take your time and do not
rush any of the steps. I use the Testor's air brush thinner only to thin the paint. I use general
paint thinner from the hardware store to clean my air brush." |